Review on the online gaming industry in India


Ayur Dubey, Dr. Amit Kumar
Department of Statistics, Chandigarh University, Gharuan, Mohali, Punjab.


The objective of this research is to determine the status of the Indian Gaming industry in India, the platform on which it prevails the most, and the factors that affect the growth of this Industry. To get answers to my objective, I carried out a sample survey with a sample size of 40. The data was collected unbiasedly from individuals of different age groups, however, on average the majority of the Indian gaming population, comprised of youth with ages between 21 to 23 years. The study also shows that the availability of smartphones at affordable price margins as well as the uproar of a massive internet consumer base, by the availability of free internet by the use of “Jio” sim, introduced people to this new genre of entertainment and made online gaming industry a major hit.